Stage Builder Help

Please click a topic below to go to that section.

The Basics
Piece Index

The Basics

Stage Map Area
The Stage Map Area is the area in which you place pieces and build your stage. When you save your stage it is the contents of this area that is saved. To place a piece in this area choose a piece from the piece pallet and then click on a square where you wish to place the piece.
Piece Pallet
This is where all the pieces you can use are displayed. By clicking a piece in this area and then clicking an area in the Stage Map you can add it to that location on the map.
Current Piece Indicator
This very important feature displays the piece you last selected from the pallet. When ever you click a square in the Stage Map that square will turn into what ever your current piece is.
Size Selector
The Size Selector displays what size the currently displayed stage is. By clicking it and then choosing a different size you can change the size of the Stage Map Area so that you can make different size stages. But be careful! If you change the size the current stage will be errased, so make sure to save your stage first if it's one you want to keep!
Save Button
By clicking the Save Button you can have the Stage Builder generate an url that will allow you to load the current stage again. But remember to resave your stage and recopy and paste the url after making any changes!
Stage Url
You need to Save your stage before getting a Stage Url. The Stage Url is an url that will allow you to load the stage as it was when you generated the url. You can then send this url to other people to have them see your stage or just keep the url to yourself for your own personal storage. But remember that after you make any changes you need to Save your stage again and copy down the new Stage Url.















Piece Index

Blank - Used to represent and empty space where there is no piece.
Block - Just a normal solid block. You can't pass through it.
Slanting Block - Like the block but has a slanted top, causing items to roll down the slope very fast.
Floor - Serves the same purpose as the bock but it can be passed through be pressing down on the control stick.
Slanting Floor - A slanted version of a floor.
Mid-Level Floor - Just like the floor but half way in between the top and bottom of the square. It's also a bit shorter.
Steps - Like the slanting block, but it has steps and items don't roll down it quite as fast.
Ladder - Characters can climb up ladders to get from one area to another.
Spikes - When a character touches them they recieve damage and are momentarily stunned.
Treadmill - Are like blocks but they move characters and items to either the left or right side of themselves untill the character or item falls off.
Ice - Exactly like blocks except that they're slippery and make characters and items slide on them.
Falling Block - If an item or character lands on them for more than half a second they begin to shake before finally falling away, off the bottom of the stage. After a while they respawn in thier original locations.
Horizontally Moving Floor - They're floors that repeatedly move back and forth horizontally.
Vertically Moving Floor - Exactly like the Horizontally Moving Floors but instead they move vertically.